Igarashi had creative influence and was involved with the story-writing and programming. Original Song: Wandering Ghost composed by Michiru Yamane to Castlevania Symphony of the Night for play station 1. Composer(s): Michiru .Composed by Michiru Yamane for the 1997 video game Castlevania: Symphony of the Night. [16] Alucard meets Richter, who claims to be the new lord of the castle. [47] The Dracula X Chronicles versions of Symphony of the Night and Rondo of Blood were re-released for the PlayStation 4 on October 26, 2018 as part of the Castlevania Requiem compilation. [72] It was named "Game of the Year" by PSM in its list of the top ten games of 1997. [19], Alucard leaves Richter and Maria to confront Shaft, venturing into an upside-down duplicate of the castle to seek him out. Composed by Michiru Yamane. But, undoubtedly, Symphony of the Night is regarded by many as one of the great turning points for the series. [14] Alucard (Ryōtarō Okiayu / Robert Belgrade; Yuri Lowenthal) arrives at the castle to destroy it,[15] meeting Maria Renard (Chisa Yokoyama / Kimberly Forsythe; Michelle Ruff), who once fought alongside Richter and is searching for him. Cynthia Harrell provides vocals for the song "I am the Wind". [citation needed], The game is presented using 2D visuals, mainly sprites animated over scrolling backgrounds. "[62] Computer and Video Games commented, "This may be old-skool style, but it feels like the freshest thing of the year. [21] Depending on how much of the castle the player has explored, Maria either chases Alucard in the hope of changing his mind, or resigns herself to Alucard's fate and leaves with Richter. It has been re-released on several consoles. 4772 [37] The PlayStation and Saturn versions sold 225,862 units in Japan,[85] while the PlayStation version sold 477,304 units in the United States,[86] for a total of 703,166 units sold in the United States and Japan. [12], Castlevania: Symphony of the Night begins during the ending of the previous game in the series, Castlevania: Rondo of Blood, where Richter Belmont (Kiyoyuki Yanada / Scott McCulloch; David Vincent) confronts and defeats Count Dracula (Norio Wakamoto / Michael G.; Patrick Seitz). Mondo, in partnership with Konami, is proud to present the soundtrack to one of the most iconic and important video games of all time– Castlevania: Symphony Of The Night. External link(s) Listen to trailer music, OST, original score, and the full list of popular songs in the film. Materia Collective is pleased to present Resurrection of the Night, an ambitious 13-track re-imagining of the classic Castlevania: Symphony of the Night soundtrack for orchestra just in time for Halloween. The same year it was released, it was ranked the 12th best console video game of all time by Electronic Gaming Monthly, which said it "is not only the best 2-D game on the PlayStation, it's one of the best, period. It came to be considered to be Alucard 's theme, which was later confirmed by Konami in Castlevania Judgment. [45] As with most Xbox Live Arcade games, Castlevania: Symphony of the Night features leaderboards that track players' progress through the castle and features 12 achievements worth 200 points. KICA-7760 "Dracula's Castle" is Alucard's theme in Castlevania Judgment. “Castlevania: Chiptunes of the Night” is my long and delayed tribute to Michiru Yamane’s incredible soundtrack. Track 29 was composed by Akiropito. The scores for Castlevania: Symphony of the Night, Suikoden III and IV, Pro Evolution Soccer and more are on her resume. [50], Castlevania: Symphony of the Night received wide critical acclaim at the time of its release. Xbox Live Arcade group manager Greg Canessa stated that an exception was made for Symphony of the Night to "ensure that the gameplay experience is the best it can be". [23], Role-playing mechanics were added because Igarashi felt the earlier Castlevania games were too challenging for average players. It's particularly egregious on Symphony of the Night, but i can think at least on one example per game. [28] Igarashi was able to use the critical reaction from Castlevania II: Simon's Quest, which was more focused on exploration than action, to pitch Symphony of the Night to Konami. To save space, all full motion video sequences were removed from the North American and European versions of the game. [citation needed], Castlevania: Symphony of the Night was released in Japan on March 20, 1997, in North America on October 2, 1997, and in Europe in November 1997. Alucard's hit points determine the maximum amount of damage he can withstand before dying while his magic points decide how frequently a magical attack may be cast. The soundtrack was released on CD on April 9, 1997. Take your favorite fandoms with you and never miss a beat. The game was ported by Backbone Entertainment. [73], The game has developed a large cult following and copies of the original PlayStation version are considered collector's items. Her designs for the game are heavily influenced by bishōnen-style art. 1 compilation for Xbox 360. Song: Castlevania: Symphony of the Night "Dracula's Castle" [Type: Stage, PlayStation, 1997, Konami] - 5 ReMixes - Music by akiropito, Jeff Lorber, Michiru Yamane, Rika Muranaka, Tomoko Sano, Tony Haynes Cardboard slipcase. Music sheet from track 4 included with the soundtrack booklet. [3] It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. [25] Their primary motivation for the abrupt design change was the sight of dozens of Castlevania games in bargain bins of Japanese video game stores; linear Castlevania games offered limited replay value after completion. Appropriately, it is heard in the first section of Dracula's Castle, the Entrance. Blood Relations, for example, in the OST ends inexplicably without playing the song in its entirety, and many others needed a better loop. [4] It marks a break from previous games in the series, re-introducing the exploration, non-linear level design and role-playing elements first experimented with in Simon's Quest. [13] Four years later, in 1796, Richter goes missing and Dracula's castle reappears. Castlevania Wiki is a FANDOM Games Community. [79] GamePro listed the discovery of the inverted castle as the 26th-greatest moment in gaming. Song: Castlevania: Symphony of the Night "Wandering Ghosts" [Type: Stage, PlayStation, 1997, Konami] - 3 ReMixes - Music by akiropito, Jeff Lorber, Michiru Yamane, Rika Muranaka, Tomoko Sano, Tony Haynes [49], In 2010, Castlevania Puzzle: Encore of the Night, a puzzle game based on Symphony of the Night, was released for iOS. [23], Castlevania: Symphony of the Night was artist Ayami Kojima's first work in the video game industry. The MIDIs for each game are listed in alphabetical order according to song title. The entity can only be seen with a particular item obtained during gameplay. To play a song, click on its title. (2) Give it a name if you wish--it doesn't … Their idea was to reward exploration while retaining the hack-and-slash action of the previous games. Upon its release in 1997, Symphony of the Night for many was the first introduction to the Castlevania series when it was unveiled on the PlayStation and Sega Saturn . In 2009, Konami released Castlevania: Symphony of the Night alongside Super Contra and Frogger on the Konami Classics Vol. Price [48] Android and iOS ports of the game were released on March 4, 2020, based on the Dracula X Chronicles version. [citation needed] In the Sega Saturn version, the port included in the PlayStation Portable game Castlevania: The Dracula X Chronicles, and in the PlayStation 4 port, Castlevania Requiem, Maria Renard is playable. Tested on Samsung Galaxy S3 GT-i9300 and HTC Desire G7. [37] The game was re-released in Japan on the "PlayStation the Best" label on March 19, 1998, and in North America on "Greatest Hits" in 1998. Her first live performance was a song from Symphony of the Night at the Symphonic Game Music Concert in Leipzig in 2006. A playable prototype was created, but due to the commercial failure of the 32X, Konami decided to refocus its efforts on the PlayStation, and the game was cancelled. [43] It was the first Xbox Live Arcade title to exceed the 50 MB file size restriction for games on the service at the time. Changes were made to these initial ideas, and the project became Symphony of the Night. [33], A port of Symphony of the Night was included as unlockable bonus content in Castlevania: The Dracula X Chronicles for the PlayStation Portable, which was released in North America on October 23, 2007, in Japan on November 8, 2007, and in Europe on February 18, 2008. I couldn't put my name on that stuff and present it to, CS1 maint: bot: original URL status unknown (, Thomas Shin (2007). In 2015, she played with other Japanese composers at the Game Sound Maniax concert in China. [37] The port also contains remixes of songs from previous Castlevania games. [19] During a fight, Alucard breaks the spell controlling Richter, and Dracula's servant Shaft (Dai Matsumoto / Jeff Manning; Tony Oliver) appears and tells them that Dracula will still be resurrected soon. Early versions of the soundtrack mistranslated this title as "Dance of Pales". Unpublished interview from Entertainment for All Expo 2007, Hardcore Gamer Magazine, List of Castlevania characters § Rondo of Blood and Symphony of the Night, "Castlevania: The Retrospective – Page 4", "The Castlevania Game That Changed Everything", "Castlevania: Symphony of the Night turns 20 today", "PSP Fanboy review: Castlevania Dracula X Chronicles", "Franchise Mode #11 – Castlevania, Part 1", "Tales From The Crypt: Castlevania 20th Anniversary Blowout from 1UP.c…", "The Making of Castlevania: Symphony of the Night", "Koji Igarashi says Castlevania: SotN was inspired by Zelda, not Metroid", "Castlevania: Symphony of the Night Wouldn't Have Happened Without Castlevania 2: Simon's Quest", "10 Things You Didn't Know About Castlevania: Symphony of the Night", "Nine Legitimately Awesome Video Game Soundtracks", "The bizarre, true story of Metal Gear Solid's English translation", "Castlevania: Symphony Of The Night [Game.com – Cancelled]", "Castlevania to break Live Arcade size limitCastlevania to break Live Arcade size limit", "Castlevania: Symphony of Night on Xbox Live Arcade", "Castlevania Requiem brings Symphony of the Night and Rondo of Blood to PS4", "Castlevania: Symphony of the Night now available for iOS, Android", "Castlevania Puzzle: Encore of the Night debuts on App Store", "Castlevania: Symphony of the Night for PlayStation Reviews", "Castlevania: Symphony of the Night for Xbox 360 Reviews", "Castlevania: Symphony of the Night for iPhone/iPad Reviews", "Castlevania: SOTN Review for PS1 from 1UP.com", "Castlevania: Symphony of the Night Review", "Castlevania: Symphony of the Night Review (PS)", "Castlevania: Symphony of the Night Review (X360)", "Castlevania: Symphony of the Night – PlayStation Review", "Castlevania: Symphony of the Night Review – Xbox 360 Review", "XBLA Review: Castlevania: Symphony of the Night", "PC Game Review: 'Nightmare Creatures' and 'Castlevania: Symphony Of The Night, "GameSpot Greatest Games of All Time: Castlevania: Symphony of the Night", "Game Informer's Top 100 Games of All Time (Circa Issue 100)", "Happy 25th Birthday Castlevania: The Ten Best Games in the Series", "The 55 Greatest Moments in Gaming (page 5 of 9)", "Super Castlevania IV Wii Virtual Console Review", "Sony PlayStation - Castlevania Symphony of the Night", https://en.wikipedia.org/w/index.php?title=Castlevania:_Symphony_of_the_Night&oldid=1001760485, Articles containing Japanese-language text, CS1 maint: bot: original URL status unknown, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with unsourced statements from August 2018, Articles with unsourced statements from July 2020, Articles with unsourced statements from June 2017, Articles with unsourced statements from January 2021, Articles with unsourced statements from September 2020, Articles with unsourced statements from October 2020, Articles with unsourced statements from January 2020, Articles using Video game reviews template in multiple platform mode, Articles with unsourced statements from November 2017, Creative Commons Attribution-ShareAlike License, This page was last edited on 21 January 2021, at 05:30. 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